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authorAnselm R. Garbe2006-07-17 11:36:07 +0200
committerAnselm R. Garbe2006-07-17 11:36:07 +0200
commiteb184e02eacaf49b71e1d841a9dfb94441247509 (patch)
tree74e126528d185a94c96ec9a1bf3f891f2341ed00 /dwm.html
parented41473634058b3ffdee7c8eef39785defe9da65 (diff)
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and all this hype about remote control through a 9P service, I only
want to manage my windows in a simple, but dynamic way. wmii never got
finished because I listened to users, who proposed arbitrary ideas I
- considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a>
- development model, which was a mistake. Thus the philosophy of
- dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it.
+ considered useful. This resulted in an extreme <a
+ href="http://www.jwz.org/doc/cadt.html">CADT</a> development model,
+ which was a mistake. Thus the philosophy of dwm is simply <i>to fit my
+ needs</i> (maybe yours as well). That's it.
</p>
- <h3>Differences to wmii</h3
+ <h3>Differences to ion, larswm, and wmii</h3>
<p>
- In contrast to wmii, dwm is only a window manager, and nothing else.
- Hence, it is much smaller, faster and simpler.
+ In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.
</p>
<ul>
<li>
- dwm has no 9P support, no editable tagbars, no shell-based
- configuration and remote control and comes without any additional
- tools like printing the selection or warping the mouse.
+ dwm has no Lua integration, no 9P support, no menu, no editable
+ tagbars, no shell-based configuration, no remote control, and comes
+ without any additional tools like printing the selection or warping
+ the mouse.
</li>
<li>
dwm is only a single binary, it's source code is intended to never
exceed 2000 SLOC.
</li>
<li>
- dwm is customized through editing its source code, that makes it
- extremely fast and secure - it does not process any input data which
- hasn't been known at compile time, except window title names.
+ dwm is based on tagging and dynamic window management (however
+ simpler than ion, wmii or larswm). It manages windows in
+ tiling and floating modes. Either mode can be applied dynamically,
+ depending on the application in use and the task performed.
</li>
<li>
- dwm is based on tagging and dynamic window management (however simpler
- than wmii or larswm).
+ dwm don't distinguishes between layers, there is no floating or
+ tiled layer. Wether the clients of currently selected tag are in
+ tiled mode or not, you can re-arrange all clients on the fly.
+ Popup- and fixed-size windows are treated floating, however.
</li>
<li>
- dwm don't distinguishes between layers, there is no floating or
- managed layer. Wether the clients of currently selected tag are
- managed or not, you can re-arrange all clients on the fly. Popup-
- and fixed-size windows are treated unmanaged.
+ dwm is customized through editing its source code, that makes it
+ extremely fast and secure - it does not process any input data
+ which hasn't been known at compile time, except window title names
+ and status text read from standard input. You don't have to learn
+ Lua/sh/ruby or some weird configuration file format (like X
+ resource files), beside C to customize it for your needs,
+ you <b>only</b> have to learn C.
+ </li>
+ <li>
+ Because dwm is customized through editing its source code, it's
+ pointless to make binary packages of it. This keeps its userbase
+ small and elitist. No novices asking stupid questions.
</li>
<li>
dwm uses 1-pixel borders to provide the maximum of screen real
- estate to clients. Small titlebars are only drawn in front of unfocused
- clients.
+ estate to clients. Small titlebars are only drawn in front of
+ unfocused clients.
</li>
<li>
- dwm reads from <b>stdin</b> to print arbitrary status text (like the
- date, load, battery charge). That's much simpler than larsremote,
- wmiir and what not...
+ dwm reads from standard input to print arbitrary status text (like
+ the date, load, battery charge). That's much simpler than
+ larsremote, wmiir and what not...
</li>
<li>
- Anselm <b>does not</b> want any feedback to dwm. If you ask for support,
- feature requests, or if you report bugs, they will be <b>ignored</b>
- with a high chance. dwm is only intended to fit Anselms needs.
- However you are free to download and distribute/relicense it, with the
- conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+ dwm is only intended to fit Anselms needs. That means, Anselm
+ <b>does not</b> want feedback to dwm. If you ask for support,
+ feature requests, or if you report "bugs" (<i>real bugs are welcome
+ though</i>), they will be <b>ignored</b> with a high
+ chance. However you are free to download and distribute/relicense
+ it, with the conditions of the <a
+ href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
</li>
</ul>
+ <h3>Documentation</h3>
+ There is a <a href="http://wmii.de/cgi-bin/man/man2html?query=dwm">man page</a>.
<h3>Screenshot</h3>
<p>
<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714)