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#include <stdlib.h>
#include <stdio.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
int main(int argc, char** argv) {
glewExperimental = 1;
if (!glfwInit()) {
fprintf(stderr, "bad\n");
return 1;
}
// Window hints.
glfwWindowHint(GLFW_SAMPLES, 4); // 4x antialiasing.
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); // Version 3.3.
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// Create the window.
GLFWwindow* window;
window = glfwCreateWindow( 1024, 768, "Hi", NULL, NULL);
if (!window) {
fprintf(stderr, "no window\n");
glfwTerminate();
return 1;
}
// Glue.
glfwMakeContextCurrent(window);
glewExperimental = 1;
// Is the glue OK?
if (glewInit() != GLEW_OK) {
fprintf(stderr, "glewless\n");
return 1;
}
glfwSetInputMode(window, GLFW_STICKY_KEYS, 1);
do {
glfwSwapBuffers(window);
glfwPollEvents();
} while (
glfwGetKey(window, GLFW_KEY_ESCAPE) != GLFW_PRESS
&& !glfwWindowShouldClose(window)
);
return 0;
}
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